This sounds interesting: Shadows of the Damned director working on movie-length game (via gamespot.com)

Via: http://uk.gamespot.com/news/shadows-of-the-damned-director-working-on-movie-l…

"All I can say is that I want to craft memorable experiences," he said. "There is so much more to be explored besides throw-away iPhone games and 40-hour-long traditional productions. I think the best way for us to achieve our vision is to provide a rich emotional experience packaged in a movie-length time frame, and possibly sold at a reasonable price."

About TechPreacher

Software Development Engineer working for Microsoft in Switzerland. Focusing on the Internet of Things and Windows development. EV geek and passionate gamer, with a life.
%d bloggers like this: